It’s 1, 2, 3 – pattern time! From Wikipedia, the free encyclopedia. Volume 3 This volume also contained a special free Christmas CD , which was released in December Be clear what you mean or the Problem Blob will make trouble for you, as Four finds out. Spooky Spoon is making light things heavy – Three and Five fly out. The Problem Blob makes things go wrong when people can’t estimate – Five to the rescue. The Shape Japer Agents:
Zero saves the day when the Numbertaker is taking hundreds and thousands. Spooky Spoon is mixing things up again, so instead of being on, things are off – Four is on the case. Time passes very strangely – thanks to Spooky Spoon. The ten Numberjacks, seen in Zero the Hero. Six hitches a lift. When the Puzzler bubbles Eight, Four has to find three different ways making 8 to release him.
The show has a swing of science fiction in it, as episoeds Numberjacks take residence in a couch in a house, everything around them moves of its own accord, and humans must be scarce at launching time. Be clear what you mean or the Problem Blob will make trouble for you, as Four finds out. Things aren’t being shared fairly, thanks to the Problem Blob – Six makes everything all right.
Views Read Edit View history. There are five evil villains, the Meanieswho often cause trouble for people; the Problem Blob, the Puzzler, and the Numbertaker are male villains, while the Shape Japer and Spooky Spoon are female villains.
Three, Four, Five, Six Meanie: All articles with dead external links Articles with dead external links from April Articles with dead external links from February Articles nukberjacks permanently dead external links Articles needing additional references from September All articles needing additional references Use dmy dates from December The Shape Japer is after things that come in 8s nuumberjacks Four goes on the mission.
This was the only time the launcher breaks.
Unsourced withh may be challenged and episoces. The Numbertaker likes 2 lots of 3 today – Six is the Numberjack to sort him out.
The male Numberjacks are even numbers and the female Numberjacks are odd numbers – however, One is voiced by a male actor Dylan Robertson, who also voices Zero. Zero makes things disappear and Six flies out to sort everything out. Things that should be inside end up outside – Five takes Three out there to help sort the Puzzler out.
Things don’t move when they should – Six has got to sort Spooky Spoon out. The Numberjacks are the heroes; each of the numbers 0 through 9 is an individual character and each is broadly the age of his or her number. The Shape Japer is into extreme shapes — Six gets busy sorting things out. When One goes out alone there’s one more of everything – Four rides the railway to the rescue.
Its up to Zero to be the hero and resue all the numberjacks before its too late! The Numbertaker is making everything just one of them – Six sorts things with help from One.
This is the first appearance of the Beeper a timing device. The Problem Blob makes things go wrong when people can’t estimate – Five to the rescue. However, Brain Gain can only be pursued if the Numberjacks find out who epissodes meanie explained below is, and the details of the problem in hand. Six hitches a lift. The problems encountered are all based upon simple mathematical concepts, and the programme is intended to stimulate young children’s interest in mathematics.
The Problem Blob is making trouble with sixes – Numberjack Six to the rescue. In this episode, three of the Meanies work together.
NUMBERJACKS | Off Colour
There’s a pattern to the problems the Puzzler causes – and Five has to break that pattern when the Puzzler brings her into a Gothic Revival-style room called episode Pattern Place. At the beginning of the episode, some of the Numberjacks are engaged in an activity, that would have relevance to the problem that is later discovered – then, an agent who was a live-action child calls in and describes the problem that is occurring. People need more information — so Four goes out there battling with the Puzzler.
It was produced by Open Mind Productions for the BBC and features a mixture of computer-generated animation and live-action. nujberjacks
Numberjacks – Wikipedia
This is also the only time where the Numberjacks didn’t recap what happened on the screen at the end. The Puzzler has Nine trapped in a puzzle bubble – Three and Six come to the epoon. One or two of the Numberjacks go out into the real world to solve the problem while the other Numberjacks stay in the sofa and watch their progress on a screen.
Six flies out when the Shape Japer is turning spheres into cubes. The Numbertaker takes wiith the even numbers except the zeroes – Six and Eight fly out to put things right. The Problem Blob Agents: This is Three’s first solo mission. This article needs additional citations for verification. The Numbertaker is taking 3s today – but he can’t take Numberjack Three!
Spooky Spoon is mixing things up again, so instead of being on, things are off – Four is on the case. Volume 4 Early issues of this volume have 5 in the centre of the cover while later reissues have 4 instead.
Time passes very strangely – thanks to Spooky Spoon. Volume 3 This volume also contained a special free Christmas Numberjackwwhich was released in December Two is out and about and making everyone count wrongly – Six is after him.
The first series, consisting of 45 minute episodes, was premiered on BBC Two on 16 Octoberwhile the second series, consisting of 20 minute episodes, was premiered on CBeebies in ; both “specials” were also exclusive to DVD. Re-runs of the episodes were shown regularly on CBeebies when it was on BBC Two, it was only on occasionally, and when it first appeared, it was only on for a week until October It’s 1, 2, 3 – pattern time!
The launcher malfunctions and telports all the Numberjacks away – and they become the problem and not the answer! BBC Two only showed it for a week due to the half term break and then the future episodes were shown on CBeebies at 11am.
Three battles with the Puzzler. Four and Six suffer from the dreaded lurgi, and when things are going up and down and round and round, all thanks to the Problem Blob, Five goes to the rescue. The Problem Blob has gotten people going around in circles – can Five restore things to normal? It was then repeated on CBeebies at 11 am and 3 pm on the same day.
The Shape Japer Agents: